![]() The writers wanted to portray Abby's vulnerabilities, aware that players would likely initially dislike her but eventually empathize. The change was inspired by a similar switch in the first game. Ellie is one of two main playable characters in the game the other, Abby, was portrayed by Laura Bailey. Ashley Johnson and Troy Baker reprised their roles as Ellie and Joel, respectively, recording their motion and voice simultaneously. ![]() Gross also took her own experience with post-traumatic stress disorder with the game's characters. He was inspired by his own experiences growing up in the West Bank, where violence was a frequent topic. The development reportedly included a crunch schedule of 12-hour work days and was slowed by the enormous turnover of employees following the development of Uncharted 4: A Thief's End (2016).ĭruckmann collaborated with Halley Gross on the game's story. Its release date was subject to several delays, partly due to the COVID-19 pandemic. After its announcement in 2016, the game was fervently promoted with press showings, cinematic trailers, and special editions. Neil Druckmann returned as creative director and writer, while Anthony Newman and Kurt Margenau were selected to be co-game directors. A sequel to the 2013 game The Last of Us, core development on Part II began after the 2014 release of The Last of Us Remastered. ![]() Sony Interactive Entertainment published the action-adventure game in June 2020 for the PlayStation 4. Approximately 2,100 people developed The Last of Us Part II over several years, led by the 350-person team at Naughty Dog. ![]()
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